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	<title>Comments on: A rarely used Sony Vegas feature</title>
	<link>http://eugenia.gnomefiles.org/2008/02/17/a-rarely-used-sony-vegas-feature/</link>
	<description></description>
	<pubDate>Sat, 10 Jan 2009 03:40:21 +0000</pubDate>
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		<title>By: Kevin</title>
		<link>http://eugenia.gnomefiles.org/2008/02/17/a-rarely-used-sony-vegas-feature/#comment-5890</link>
		<author>Kevin</author>
		<pubDate>Mon, 18 Feb 2008 21:05:15 +0000</pubDate>
		<guid>http://eugenia.gnomefiles.org/2008/02/17/a-rarely-used-sony-vegas-feature/#comment-5890</guid>
		<description>The "correct" way to edit for a long time was to capture a highly compressed version of the tape. The clips you imported then would be labeled with tape/reel numbers. Then you would edit. Then when you went to print to tape the editor would recapture only the required video at a higher resolution. And you could just save the EDL file and the physical media if you wanted to work on the project again later. This saved a lot of harddrive space, and more importantly render time. Render time on the old Media Composers was god awful.</description>
		<content:encoded><![CDATA[<p>The &#8220;correct&#8221; way to edit for a long time was to capture a highly compressed version of the tape. The clips you imported then would be labeled with tape/reel numbers. Then you would edit. Then when you went to print to tape the editor would recapture only the required video at a higher resolution. And you could just save the EDL file and the physical media if you wanted to work on the project again later. This saved a lot of harddrive space, and more importantly render time. Render time on the old Media Composers was god awful.</p>
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		<title>By: DT</title>
		<link>http://eugenia.gnomefiles.org/2008/02/17/a-rarely-used-sony-vegas-feature/#comment-5881</link>
		<author>DT</author>
		<pubDate>Mon, 18 Feb 2008 02:28:40 +0000</pubDate>
		<guid>http://eugenia.gnomefiles.org/2008/02/17/a-rarely-used-sony-vegas-feature/#comment-5881</guid>
		<description>This has long been a standard feature of high end audio editors such as Sequoia--the project is exported along with a user defined extra tab so you can shift the fade if you change your mind, but still preserve the original bits. Sony probably incorporated this from their experience with audio.</description>
		<content:encoded><![CDATA[<p>This has long been a standard feature of high end audio editors such as Sequoia&#8211;the project is exported along with a user defined extra tab so you can shift the fade if you change your mind, but still preserve the original bits. Sony probably incorporated this from their experience with audio.</p>
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